Order Now!

The Matrix Online
now available!

News: Preview of the Next Patch

Items listed on this page will be part of the next scheduled update. As things pass through testing and are prepared for the next patch, we'll add them in.

For a more in-depth look at some of the changes in this patch, please read The Other Side of the Looking Glass for March 28, 2005.

Version 7.3063

New Features

  • An in-game media player has been added. (Accessible via the Options panel.)
  • Character Inventories have been increased to 16 slots per page.
  • Players can now adjust camera-control settings in the Options panel.

Abilities and Disciplines

  • Strafing movements are now affected by movement enhancement upgrades.

Artificial Intelligence

  • NPC AI has been adjusted to improve responsiveness to nearby players.

Camera and Controls

  • Camera reaction to nearby objects has been improved.
  • Mouse Turn/Mouse Look toggle hotkey now works correctly.
  • Typing /keyboard will now open or close the Keyboard Bindings panel.

Game-Balance Changes

  • NPC statistics have been adjusted for appropriate difficulty at high levels.
  • Clothing items that gave overall Combat Tactics bonuses now have different bonuses.
  • Ranged Tactics bonuses now only exist on shirts.
  • Melee Tactics bonuses now only exist on pants.
  • Items with reduced Tactics bonuses (Ranged or Melee) now have additional bonuses of a different type.
  • Teleporting via Hardline no longer fully heals characters.
  • Stun and Mez effects now include an Immunity timer.
  • Stun effects now also cause damage.
  • Mez effects now also reduce the target's Viral Resistance for the duration of the effect and immunity timers.
  • Many Stun and Mez effects now have a reduced duration.

User Interface

  • Players can now block incoming AIM messages from users not on their buddy lists. (This doesn't affect in-game players or users with @thematrixonline.com AIM accounts.)
  • Font size for macro icons has been reduced.
  • Tutorial UI and functionality has been polished.
  • Loading Area screens have gotten some cosmetic work.
  • Mouseover popups for hotbar items now display under the character information window to avoid blocking the combat view.
  • Hardlines not on a player's known list now have the Synchronize option for adding the Hardline to the list.
  • Chat UI no longer gets repositioned after Teleporting via Hardline.
  • More "first use" pop ups have been added to explain game features.

Fixes and Miscellaneous Changes

  • Bug causing the client to hang after character creation has been fixed.
  • Interlock performance has been improved.
  • Bug causing the client to hang while Coding has been fixed.
  • Many mission bugs have been fixed.
  • Sister Margaret has agreed to stop changing into a pigeon.

Posted by The Matrix Online Team




TM & © Warner Bros. Entertainment Inc. (s) 2005. THE MATRIX ONLINE, characters, names and all related indicia are trademarks of and © Warner Bros. Entertainment Inc. 2005. THE MATRIX ONLINE is developed by Monolith Productions Inc. MONOLITH and the Monolith logo are trademarks of Monolith Productions Inc. Sega is registered in the U.S. Patent & Trademark Office. SEGA and the Sega logo are either registered trademarks or trademarks of Sega Corporation. Software platform logo TM & © 2005 IEMA. The ratings icon is a registered trademark of the Entertainment Software Association.
Privacy Policy | Terms of Use